14.6. Perlin Noise

14.6.1. Overview

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Activating the filter

This filter is found in the image window menu under Filters → Render → Noise → Perlin Noise….

14.6.3. Options

Σχήμα 17.328. «Perlin Noise» filter options

«Perlin Noise» filter options

Presets, Preview, Split view, Use selection as input
[Σημείωση] Σημείωση

Αυτές οι επιλογές περιγράφονται στο Τμήμα 2, «Κοινά χαρακτηριστικά».

Alpha

Low values give sharper noise

Σχήμα 17.329. «Alpha » option examples

«Alpha » option examples

Alpha = 0.300

«Alpha » option examples

Alpha = 3.600


Scale

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

Σχήμα 17.330. «Z offset» option examples

«Z offset» option examples

Z offset = -1000

«Z offset» option examples

Z offset = 0.900


Iterations

The number of noise octaves.

Iterations = 7